Abstract design plays a huge part in my first year design course and one project that explored this was project 1 for DESN 111. The brief asked us to explore a design aspects in 3d shape, using different materials. We first were instructed to unearth the many wonders of card and try to explain balance, hierarchy, or rhythm. Then in wire using a secondary material.
After many many broken, crippled, and generally destroyed models, a final adaptation was constructed. The card model did so using sharp folds and crisp lines, and the wire model used contrast between thick and thin, and strong, and weak, to show balance in an abstract and well polished manner. This project formed the basis of what I now love doing, which is exploring ideas, and techniques for design in abstract but convincing modes